The Hale-Williams
Entrepreneurial Test Part Four
Question 10: What’s the
Worst That Can Happen?
A huge factor in your
decision is determining what level of risk you are comfortable taking at this
point in your career. For some people, starting a business is just not
realistic. Life, in the shape of a family and a mortgage, has a funny way of
sidetracking some of our grandest dreams. While a young, single designer with
no dependents may be more inclined to throw caution to the wind and start a
design firm, a designer who is a single mother with three kids may not be in
the same position because she has so much more to lose.
As for you, make some time to deal
honestly with your entrepreneurial fears and desires. Try taking a personal
inventory to see where you stand. Here are a few questions that will help you
to determine whether you’re in the right place to start your own business:
· What are your
responsibilities? Do you have a family, kids, or a mortgage?
· How is your credit? Do you
already have significant debt?
· What’s the worst that can
happen if you fail?
· Do you have a backup plan?
· Are you going to “die” if
you don’t start your own practice?
· Do you plan to run your
business as a business or a hobby?
· Are you self-motivated? Can
you start a job and finish it?
Question 11: Do You Have
Clarity of Thought?
One
of the keys to running any successful business is being able to maintain a
clear thought process at all times. This may look easy from the sidelines, but
in the heat of battle you will find it harder than you think.
Clarity of mind (and its partner, clarity
of action) will help you at every stop in your design career. From objectively
seeing when a job has been done right or wrong, to knowing when to bring in
outside help to improve business, a sharp eye and a sharper mind are two
crucial designer attributes that will never, ever go out of style.
However, contrary to what some of your
professors may have told you, success isn’t determined by how many attributes
you have on your dossier. It is more mysterious than that. Of all the
intangible factors out there, the four that will weigh heaviest in the early
part of your career are: staying sharp, being resourceful, playing to your
strengths, and knowing how to compensate for your weaknesses. You need to know
your game better than anyone else does.
How do you go about doing all this? Begin
by developing the clarity of mind to see what you do well and what needs work. Once
you know the holes in your game, you can address them through self-improvement
or by partnering with other design specialists who are experts in areas that
you are not.
For example, if you find you aren’t very
good at organization, partner with someone who is. If you can see you’re having
problems with color, bring in a color specialist. If you’re a control freak,
learn to delegate. This is, frankly, the reason why so many designers go the
partnership route. Smart designers are aware of their limitations before
starting their practice. They know that, to succeed, their business must be
able to do it all, even if they cannot do it all individually.
Question 12: Got Any Street
Smarts, Wise Guy?
Say
you’re a gutsy designer determined to go into business right out of school.
That’s fantastic, but we hope you weren’t brainwashed by your professors into
thinking that your business is going to be run “by the book,” because here in
the real world it usually doesn’t work that way.
Even if doing it “by the books” has gotten
you everywhere in your nascent career, when it comes to becoming a professional
designer, an over-reliance on education can lead to your demise. At least in
our industry, strict academic types tend to be stiff in spirit and unable to
create, improvise, and invent on the fly—all fairly giant factors in what we
do. Does this mean these designers weren’t talented when they entered school,
or did education somehow play a part in their creative demise? It may be a
combination of the two as, in this day and age, it’s all too easy for anyone to
enroll in a design school, pass a series of tests, and still not be any closer
to being a qualified or even talented designer. There is a reason why some of
the greatest designers never went to design school. A tightly wound internal
curriculum can kill a designer’s creative spark.
We aren’t saying education is useless. A
solid foundation is important in any career. But, let’s face it, design degrees
can be very misleading. And there are quite a few nasty habits that some
students learn in design school. Let’s just say that, when it comes to the
practice of interior design, often what happens in the classroom should stay in
the classroom.
If you want an example, take a look at the
architecture industry. They’ve gone down this slippery slope. The people you
meet in architecture today often are conventional and unimaginative. Because of
the industry’s tightly bound curriculum, you meet many young architects who
have had all their creativity sucked out of them. They simply learned a
regimented profession by rote over five years and passed the test. How is this
a paradigm for success? The textbook answer: it isn’t.
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